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Old Nov 14, 2005, 03:12 PM // 15:12   #1781
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Did anyone in anet think to have a testing team, to see how things go before releasing them? tho im sure they do , but i dunno, shrugs.
It seems we are the testers now, and we dont even get penuts for it.
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Old Nov 14, 2005, 03:21 PM // 15:21   #1782
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A strange feeling has been creeping up on me lately.

Whenever i am out hunting stuff, i feel as if i am being watched. I feel like i am doing something wrong. I feel guilty about picking up that gold unid'd shield which dropped from that "higher-than-me" monster. I feel as if i am committing a crime when i should be having fun. I feel compelled at times to hunt lower level creatures for fear that my favourite build will get nerfed.

....and it saddening because i should be enjoying myself instead of aprehensively looking over my shoulder.

ArenaNet said they have nothing against honest farmers.
Now they say we "shouldn't" be doing that.

Everyone should be having fun...not feeling like they live in nazi Germany.

One more thing...where have you been if it took you until six months after release for you to decide that AoE skills (erm, i mean AI) should take such a drastic change?
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Old Nov 14, 2005, 03:30 PM // 15:30   #1783
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Originally Posted by Tactical-Dillusions

ArenaNet said they have nothing against honest farmers.
Now they say we "shouldn't" be doing that.

Well .... I guess they lied to us .... at least once
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Old Nov 14, 2005, 03:32 PM // 15:32   #1784
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Quote:
Originally Posted by aron searle
It seems we are the testers now, and we dont even get penuts for it.
Meh, you get to play the game for free.

I know, I know... you bought the game (what, almost a year ago?)

That's a lot of free play, considering the cost of other MMORPGs. (and, yes, I know Guild Wars is not a true MMORPG, but let's not go there.)

I don't mind "testing" a major change, since I'm not paying anything anyway. Seeing how the creatures react to spells now is actually entertaining.

I'm going through creatures just as fast as before, I use Lava Font more than Fire Storm (for whatever reason, I find creatures don't run from Lava Font like they do from Fire Storm. Maybe because I'm not targeting them?)

My advice: just have fun with the changes. See what "works" and what "doesn't". Find new uses for spells like Fire Storm (barriers for Monks, use it to seperate groups of mobs, etc).

And if you have to be able to use Fire Storm to enjoy the game, take other spells that slow down your target. Or surround them so they CAN'T leave (spirit trap?)

Anyway, I hope nobody leaves the game because of this. It really is not that bad....
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Old Nov 14, 2005, 03:33 PM // 15:33   #1785
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Originally Posted by Yamat
Ok, I'll explain it slowly so you understand.

People farming because they want to buy stuff is not demand. The demand is the fact they want to buy stuff in the first place. Farming is a means to an end: there is a demand for gold.
Funny, when I want something IRL, I work overtime, pick up extra hours, work the holidays for double-time and a half. I put in MUCH more hours working at a very tedious job so I can afford that weekend getaway. Sure, I don't necessarily NEED it, but isn't it nice every now and again?

(Since someone else brought IRL into the arguement).

But farming aside. I tried out a couple new builds on my ele. I used Earthquake to knock down. The ONLY AoE spell I brought along. Yep, they broke aggro off the warrior and came back at me and the monk. The henchies we brought along were so busy running around that they were basically useless. I had tried eruption also (another earth skill) and that was worse than Earthquake.
I've been working on a water build, but again, the problem is when the "Snare" hits more than one enemy. Again, aggro is broken, and though they move more slowly, they still change their target back to the "Squishies".

As for finding groups with my ele? Forget it. The only way I'm allowed in a group is if I list off the spells I'm using, and if ANY of them even come close to AoE, I'm told to change it, or kicked from the group.
Heck, my necro is actually getting to play the way I WANT to play now. I love curses, always have, and have always been told I have to either play as battery or *shudders* a minion master (which I won't even get into the issues I have with minions).
And yes, if you're a necro, mesmer or ranger, you're more often than not told how you should play YOUR character by people who've never even played that class. If you want in a group, you either create it yourself (which I did with my mesmer) or you change how you play. Which also happens in PvP. Look at all the groups looking for an "Orders Necro".

The point is that this was a horrible update. For everyone around. The PvP'rs, with the attitude that "this will make the PvE'rs think more" and the PvE'rs frustrated with the time its taking to complete missions, with the monsters now running all over the map. Heck, change the armor on the "squishies" so they can now take the brunt of the attacks, since the monsters no longer hit at the ones with decent armor. I used to be able to run a monster back to my tank, and let it re-aggro to him/her. Not now.
Oh wait, that's right, I'm now supposed to bring Firestorm for me and the monks and other squishies to stand in to protect us. Funny, I thought that's what Ward against Harm/Elements/Melee was for.

As for those who pointed out necro skills, ie Mark of Pain. Those are hexes, not outright spells, like firestorm, meteor shower, etc. There IS a difference. Hence all the "LF [fill in blank] Necro". (I'm afraid to name the skill, since it will probably be nerfed next).
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Old Nov 14, 2005, 03:36 PM // 15:36   #1786
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Quote:
Originally Posted by aron searle
It seems we are the testers now, and we dont even get penuts for it.
that's part of the problem, live testing, by customers, not as effective as it could be, and we basically get stuck with what they do , i understand in a game such as this content changes, but too many changes so soon one after another and another and another, can get quite stifiling ( if i spelled that right ) i also when emailing anet, i am always given the "Post in one of the fourms, because we read them all...umm sure, might as well be talking to a rock.

Why doesn't anet with all it's resources have one centralized set of forums, specifically for such things, they have time to read all these forums and go from site to site and etc to hear our concerns why not just a stright up official gw site for all our concerns?

we shouldn't have to put up our own and expect to be heard, or even understood with all the people who do post. I dunno it just seems so all unorganized.

There's lots of things i agree and disagree with all the complainers and accepters, and they all have valid points, i just don't agree with the way it's all handled.

Other than that i don't have much to say other than to rehash all that's been said already lol

:::End Transmission:::
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Old Nov 14, 2005, 03:38 PM // 15:38   #1787
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Quote:
Originally Posted by Mordakai

I'm going through creatures just as fast as before, I use Lava Font more than Fire Storm (for whatever reason, I find creatures don't run from Lava Font like they do from Fire Storm. Maybe because I'm not targeting them?)
that must be a glitch or anet forgot a/b it becuse u dont target enemies w/ symbol of wrath or bahts aura but they run from that. lava front isnt really a popular farming technique its more used for eles when enemies get to close to deal dmg quick. i think lava front is better for pvp b/c enemie warriors mite run away if there health is loew enough. so it must just be a glitch if they dont run from it.
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Old Nov 14, 2005, 03:39 PM // 15:39   #1788
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Just another bug I just happened to notice. Previous to this update, (correct me if I am wrong please) I have never had Mhenlo or Lina leave the aggro bubble to resurrect a fallen party member. They may have done the idiotic back and forth to the edge of the bubble, but they never left it. Well, Little Leroy lay dead near a patrol. I was attempting a Rebirth when Lina assuredly ran quite a long distance outside of the bubble to resurrect him, prompting creating a whole new aggro.

I do not like loss of control over the henchmen....at all.

Last edited by Loralai; Nov 14, 2005 at 03:44 PM // 15:44..
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Old Nov 14, 2005, 03:39 PM // 15:39   #1789
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Quote:
Originally Posted by Ailyrr Merlena

As for finding groups with my ele? Forget it. The only way I'm allowed in a group is if I list off the spells I'm using, and if ANY of them even come close to AoE, I'm told to change it, or kicked from the group.

Oh wait, that's right, I'm now supposed to bring Firestorm for me and the monks and other squishies to stand in to protect us.
So, do you take Fire Storm or not?

Anyway, screw anyone who tells you what build you should use.
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Old Nov 14, 2005, 03:41 PM // 15:41   #1790
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Quote:
Originally Posted by Mordakai
Meh, you get to play the game for free.

I know, I know... you bought the game (what, almost a year ago?)

That's a lot of free play, considering the cost of other MMORPGs. (and, yes, I know Guild Wars is not a true MMORPG, but let's not go there.)

I don't mind "testing" a major change, since I'm not paying anything anyway. Seeing how the creatures react to spells now is actually entertaining.
I do mind "testing" a change like this, its a sign of incompetance that they didnt spot some of the glaring faults.

And the i get to play for free argument is soo weak, what that means that this level of buggyness is ok then???

5 minutes yes 5 minutes is all it took to find some of the major faults, they did not playtest this.

It wont make me quit, but it has seriosly made me re-think about Anets levels of competance.
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Old Nov 14, 2005, 03:41 PM // 15:41   #1791
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Originally Posted by Duly Thankful
I personally am hugely impressed with their responsiveness, and would hold them up as an example to other game developers. Of course, if they make a mistake, they get crucified.
They would have been forgiven if they removed it until it's ready. Instead they give us a quick fix for a total mess of a patch, which still leaves a total mess. Skills need to be adjusted, henchmen should not be a liability and mobs are not acting smarter. Anyone should be able to see that.

ArenaNet must think we're total morons to try and have us believe this thing was tested for 2 weeks. It would have been practically impossible not to notice the blatant problems just looking at this on paper, let alone in game.
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Old Nov 14, 2005, 03:43 PM // 15:43   #1792
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Quote:
Originally Posted by I pwnd U
that must be a glitch or anet forgot a/b it becuse u dont target enemies w/ symbol of wrath or bahts aura but they run from that. lava front isnt really a popular farming technique its more used for eles when enemies get to close to deal dmg quick. i think lava front is better for pvp b/c enemie warriors mite run away if there health is loew enough. so it must just be a glitch if they dont run from it.
It it is a glitch, it's one that can be exploited.

Get some Earth armor for your Ele, run up to a group, spam Lava Font (fast casting time and recharge than Fire Storm).

If you need to break the group, cast Fireball (which still causes enemies to run, strangely enough).

I'm not arguing that the new AI doesn't have some bugs, I'm arguing it's fun to find new glitches and exploit them. Frankly, the Fire Storm/Met Shower combo was getting old. Change is good...
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Old Nov 14, 2005, 03:44 PM // 15:44   #1793
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lol i dont think it really matters if they do or not. but ya people shouldnt tell u what build to bring, unless u tried to get into a group w/ a specific requiremnt for yur build, ie iway they wanted order necro. so if u try to get into an iway group u better be rdy to change yur prof if u arent an order necro already. same w/ minon machines. better be a mm or a saccer. so really they shouldnt tell u what build to do but u should get into builds u know u arent.
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Old Nov 14, 2005, 03:47 PM // 15:47   #1794
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Quote:
Originally Posted by Mordakai
It it is a glitch, it's one that can be exploited.

Get some Earth armor for your Ele, run up to a group, spam Lava Font (fast casting time and recharge than Fire Storm).

If you need to break the group, cast Fireball (which still causes enemies to run, strangely enough).

I'm not arguing that the new AI doesn't have some bugs, I'm arguing it's fun to find new glitches and exploit them. Frankly, the Fire Storm/Met Shower combo was getting old. Change is good...
glitches can be good but i doubt that its gonna help u solo the UW or anything but its nice to have.
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Old Nov 14, 2005, 03:50 PM // 15:50   #1795
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Quote:
Originally Posted by aron searle
I do mind "testing" a change like this, its a sign of incompetance that they didnt spot some of the glaring faults.

And the i get to play for free argument is soo weak, what that means that this level of buggyness is ok then???

5 minutes yes 5 minutes is all it took to find some of the major faults, they did not playtest this.

It wont make me quit, but it has seriosly made me re-think about Anets levels of competance.
I agree, there's no way this patch was extensively tested.

They should have been up front and said, "Here, test this and tell us what you think."

I think the idea behind the patch was sound: improved enemy AI.

The actual patch itself has much to be desired (enemies run from Fireball but not Lava Font?)

But, as I'm saying, don't get mad. Get even. Find new exploits. Use them to your advantage.

Think of it as getting a new game. Anytime you buy a game, there's a learning curve to find what works best. They just re-set the curve.
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Old Nov 14, 2005, 03:53 PM // 15:53   #1796
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great sounds like school, curves on everything. but ya they are trying to make us relearn the game in certian aspects. but there still are glitchs so def expliot them as mordakai has previously stated.
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Old Nov 14, 2005, 03:58 PM // 15:58   #1797
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Quote:
Originally Posted by Mordakai
... enemies run from Fireball but not Lava Font?
Don't quote me on it, but I'm pretty sure they were running from Lava Font on me yesterday.
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Old Nov 14, 2005, 04:00 PM // 16:00   #1798
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they run from almost anything now. i had guys run from a regular attack on the first patch i hit them then clicked baths aura and before it even started to cast they guys ran. o also griffons run when there health gets low sometimes w/ or w/o an aoe going.
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Old Nov 14, 2005, 04:09 PM // 16:09   #1799
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All the diehard pvp'ers, along with everyone else who says they prefer pvp anyway, answer me a question please:

Lets assume that people now start using PvE for the purpose you would like - to learn appropriate skill set-up, use etc etc for when they cross over to PvP...what are they supposed to do then? Would you let a complete newcomer to HoH join yr group? The answer is simple - no you wouldnt, because they dont know what they're doing in PvP - regardless of how much PvE has been changed to 'prepare for the cross over to PvP'.
The arenas, team arenas and competition arenas are supposed to do that already, not making the AI in PvE act more 'human', well if the AI gets to act more human, why cant i? Sod having a set of armour made out of cloth and glittering dust and have a lvl 29 aatxe killing me in 2 hits - i want chainmail for my ele and monk same as the tank gets!!! lol

PvE and PvP are NOT the same Anet - stop trying to make it so, if you want to do something useful to make players PvP more - fix the elitist club that only allows certain people into its groups if they have rank! Or maybe you expect them to get far using PUGS that are no better than the PUGS in high end PvE areas? Heres an idea...give team arenas and competition arena winners fame points, because rank, and the emote that goes with it is no different to a PvP'er than Fissure armour is to a PvE'er

Now i'll sit back and watch all the PvP'ers flame with outrage lol

Last edited by Antc; Nov 14, 2005 at 04:18 PM // 16:18..
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Old Nov 14, 2005, 04:20 PM // 16:20   #1800
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Quote:
Originally Posted by Mordakai
So, do you take Fire Storm or not?

Anyway, screw anyone who tells you what build you should use.
Haven't brought firestorm with me since I was able to get Phoenix at Courthouse (which I did the old-fashioned way and actually fought to get to- of course, ask anyone from Pal'drem how many places they had to take me to).

And I dropped Phoenix as soon as I had Rodgorts Invocation.

In any case, even these one-hit spells are AoE, and no, they don't make them all runaway like they first did, but they still will break aggro off the warrior.
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